Worldwake Prerelease 2010

Posted by Mr Z on January 31st, 2010 filed in Tournament Reports

Well the big day has been and gone – I am sitting down looking over the souvaneers I have of the day. I had a blast despite coming out on the wrong side of a 2-3 match tally. There are some amazing new cards to play around with in this set.

First, here is the deck I registered:

Worldwake Pre-release Deck 1

Format: Zendikar Block Limited
Colours: Black | Blue | Red

Notes:

Decklist:

17 Creatures 6 Other Spells 18 Lands
1 Blood Seeker
1 Bloodhusk Ritualist
1 Bojuka Brigand
2 Crypt Ripper
1 Gatekeeper of Malakir
1 Gomazoa
1 Halimar Excavator
1 Jagwasp Swarm
1 Kalitas, Bloodchief of Ghet
1 Ruthless Cullblade
1 Sphinx of Jwar Isle
1 Surrakar Banisher
1 Tideforce Elemental
1 Torch Slinger
1 Umara Raptor
1 Walking Atlas
1 Blood Tribute
1 Burst Lightning
1 Disfigure
1 Hammer of Ruin
1 Marsh Casualties
1 Vampire’s Bite
1 Creeping Tar Pit
1 Halimar Depths
3 Island
3 Mountain
1 Soaring Seacliff
9 Swamp

Nothing too stellar but a serviceable deck none the less. It just seemed to lack the ability to deal with big threats. The ultimate highlight was slipping through the final 5 points of unblockable damage with a Hammer of Ruin equipped Creeping Tar Pit while facing at least 26 points of incomming damage the following turn.

The second deck I played in the two games was:

Worldwake Pre-release Deck 2

Format: Zendikar Block Limited
Colours: Black | White

Notes:

Decklist:

16 Creatures 7 Other Spells 18 Lands
1 Archon of Redemption
1 Blood Seeker
1 Bloodhusk Ritualist
1 Bojuka Brigand
2 Crypt Ripper
1 Fledgling Griffin
1 Gatekeeper of Malakir
1 Jagwasp Swarm
1 Kalitas, Bloodchief of Ghet
1 Kazandu Blademaster
1 Kor Firewalker
1 Kor Outfitter
1 Ondu Cleric
1 Ruthless Cullblade
1 Walking Atlas
1 Blood Tribute
1 Disfigure
1 Hammer of Ruin
2 Join the Ranks
1 Marsh Casualties
1 Vampire’s Bite
1 Piranha Marsh
6 Plains
2 Sejiri Steppe
9 Swamp

By bringing in the white I felt that I ended up with a more consistant deck, despite losing a close game to a 21/21 Scute Mob.

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